Ship Classification System

For ease of mind, and for ease of stress, Galaxy of Chaos uses a distinct ship classifiction system.

Transport
A transport is defined as any craft designed to move personnel, materiel, or troops, with minimal military value.

Fighter
A fighter is defined as any 1-2 person craft in a squadron, that may or may not have missile projectiles, and is most effective against other fighters and bombers, but may be able to take on larger ships. List of Fighters

Bomber
A bomber is designed as any 1-2 person craft in a squadron, with missile and bomb projectiles, designed for attacking larger ships. List of Bombers

Corvette
Any ship designed to counter fighters/bombers specifically with area-effect missiles, small or rapidfiring lasers; and has relatively low hull integrity. List of Corvettes

Frigate
The most broad category; multipurpose ships that either: are designed to provide support for heavier ships, designed to take out corvettes and other frigates, but not fighters or bombers, or designed to work in groups to take down larger ships or other frigates. List of Frigates

Capital
Capitals are ships designed to take out frigates, corvettes, capitals, or stations, but not able to take out a heavy alone. The difference between a capital and a heavy is a stock Imperial Star Destroyer vs a Titan Heavy Cruiser. List of Capitals

Heavy
Heavys are ships designed to take on multiple ships of any class alone, ships with extremely high hull integrity along with heavy weaponry, usually more than 8 weapon hardpoints, but less than 30. List of Heavys

Super
Supers are extremely tough ships that light up space with a maelstrom of light and rockets. They're best taken out with ion-fitted ships, other supers, bomber swarms, or task forces of capitals or heavys. Against a super, casualties are garaunteed. List of Supers

Superweapons
The biggest of the big, these are only destroyable by certain heroes or events. List of Superweapons